Showing posts with label Dark Angels. Show all posts
Showing posts with label Dark Angels. Show all posts

Saturday, 19 October 2013

UK 40k GT Heat 2 - Report: Game 5

Game 5 and I'm feeling pretty good. I'm confident against anything other than my horror match up in FMC Daemons in Kill Points, Hammer and Anvil. This is also exactly why I was pretty certain that my qualification would go down to the final game. As an FMC Daemons army arrives at the table.

Tuesday, 20 August 2013

Invasion II Game 1 - Tournament Report

Wow I have a lot of posts on the go. None of them are finished but there are a lot half complete. Although the amount of content coming out of here is currently a bit minimal, it should pick up hopefully towards the end of the month.

Anyway, yesterday was the day of the Invasion Doubles tournament for the Oxfordshire and Wiltshire stores, with 6 stores coming up to Warhammer World to compete. All in all 68 teams. As I've been living in Sheffield for the past couple of months I've been unable to acquire a ticket, but I went down to Warhammer World anyway to see everyone. As it happened, Oxford were one player short, and one of their guys was left without a player. Using my special ringer powers, I thus partnered him. Let the tournament commence!

Tuesday, 2 April 2013

Dark Angels Analysis - Command Squads

Apologies again for the lack of content, I have numerous excuses today, so here's an insert into my own personal life. I've given my Word Bearers a kick start, for 40kuk's Age of Armies, and so have been busy painting like mad for them. Secondly, I came back up to Sheffield on Friday for Easter, and thirdly, I've gotten into League of Legends. My name on there is Roghrax, named after the Champion of Khorne who took more skulls than he knew what to do with. Add me if you're on. Anyway, forth!

Today I am going to be concluding the Dark Angels analysis. I realise that I am behind schedule with these things, and I'd like to begin with Daemons as quickly as possible. Additionally, when I do get into Chaos Daemons, the format of these posts will change. I'll still be doing a post for each individual unit for the most part, but it will take the format of building lists around that unit. From the GT I have learnt that it's even harder than I thought to take a unit out of context and analyse it on its own. So I will be building lists around the unit to give it some context. It will also take more of a, 'scatttergun' approach, as I pick on units in a totally random order.

The concluding post is on the Command Squads.

Sunday, 17 March 2013

Dark Angels Analysis - Azrael

There's not much to say rolling on from the last post, so I'm just going to dive straight into the last special character for the Dark Angels, after this there will be the Techmarine, the Deathwing Command Squad and the Ravenwing Command Squad, then we can finally get on to some Daemon like goodness. Azrael.

Dark Angels Analysis - Ezekiel

Curses upon ye GW! Today I am upset, I wake up to find Tau pictures all over the internet, meaning that Tau are imminent. The reason for which I am upset is not because I don't want to see new Tau, but because I still haven't finished my analysis of the Dark Angels Codex, and haven't even started upon Chaos Daemons. So buckle up, as in my rage fuelled state I churn out a crap load of posts, starting with the Librarian character for Dark Angels here, Ezekiel.

Saturday, 16 March 2013

Dark Angels Analysis - Asmodai

The reason for my lack of activity is two-fold. Firstly, last week was the mid-semester of assignment week, where a boat load of assignments are due in, and secondly, painting. I've been doing some work on my new project, which will be revealed probably after I've finished the Chaos Daemons analysis, at this rate some time in August, but also, I have a bare Guard blob on my desk, waiting to be painted. So far I have painted the shoulder pads of 4/5s of the Platoon Command Squad brown, I have until Friday to finish off the blob for the GT.

The blob has been performing well for me, even in the game where we were on a 4x4 board using Vanguard Strike and it wouldn't fit on the board without bunching up. Luckily my Primaris Psyker got Gate of Infinity as one of the psychic powers so I was able to jump them out and eat a Fiend squad and a load of Daemonettes.

Today continuing on with the Dark Angels Analysis, Asmodai is today's target.

Saturday, 9 March 2013

Dark Angels Analysis - Sammael

Sorry that there hasn't been much content of late, it's getting to that time of year where I suddenly become really busy. I did try to write an article on the train on the way back to Sheffield for the weekend, but because the Blogger App is terrible it managed to lose it, so here we go again.

Monday, 4 March 2013

Dark Angels Analysis - Belial

While I wait for the new software for my iPhone to download, I suppose I'd better bash out a quick post. Today moving into the realms of the Special Characters. I'm not going to do Interrogator-Chaplain Seriphicus or whatever his name is, because although he's in the FAQ, he's not printed in my Codex, and his data sheet is over 150 miles away. Thank you GW, for releasing a £30 book that isn't even complete.

There are 5 Special Characters in this book, Azrael, Ezekiel, Asmodai, Belial and Sammael. I really feel like I should start with Azrael, but unfortunately Belial is calling to me, so let's go through him first.

Saturday, 2 March 2013

Dark Angels Analysis - Dedicated Transports

I've already written this post twice, but on both occasions my phone as lost it. So I'd like to jump straight into it. The news, first off, I have my Chaos Daemons Codex and it is ready to be analysed. 

I'm actually really excited about this one, so Dark Angels needs finishing, some motivation for me there. Anyway, next. On the 28th February the blog hit 10,000 views. Horrah! 

And that's enough of that. Onto the subject of today's post. Dedicated Transports in the Dark Angels Codex.

Thursday, 28 February 2013

Dark Angels Analysis - Land Raider Variants

The Dark Angels Analysis segment should be finished by Sunday. The plan is to absolutely bomb the remaining units allowing me to concentrate on the impending Chaos Daemons throughout the next month. Left to do I have the 3 Land Raider variants, the dedicated transports of the Razorback, Rhino and Drop Pod, and the special characters. So to close out February, here come the Land Raiders.

Thursday, 21 February 2013

Dark Angels Analysis - Interrogator Chaplain

Only one post today I'm afraid, and I'm not sure if I'll be able to get one up tomorrow, as I'm making the journey to Birmingham for Battlefield Birmingham this weekend, I should keep the blog update with live happenings from the tournament over the weekend though. As for today, I played my last couple of practice games. Albeit both at 1,500pts which didn't give me chance to practice with my Thunderwolf Cavalry, which I could really use. But I was able to use the Grey Hunters quite well, it's been pointed out that I don't really do anything with them and I think that this is a good call. Even during non-objective games I tended to put them at the back of the board and fire off the odd bolt shot. However, I was able to use them to good effect today.

Wednesday, 20 February 2013

Dark Angels Analysis - Chaplain

Not much to say to kick off today really, I've nearly finished painting my Long Fangs, I just need a new brown wash and then I'm there. Also, about 2 months ago I promised pictures of Thunderwolves, so here is a picture that I took on my iPhone (below). Told you there wasn't much, so, the Chaplain.

Tuesday, 19 February 2013

Dark Angels Analysis - Librarian

Right, second post of the day. Dark Angels Librarian coming up.

Dark Angels Analysis - Company Master

Over the next 2 weeks I aim to finish the Dark Angels analysis, so that I can shell out on the new Chaos Daemons Codex on the 2nd and start on that. This means that there may be more than one post each day, so make sure to keep checking here for new posts.

Today I move on to the HQ section, starting with the generic Hqs. This one should be quite quick, it's only the Company Master, meaning that there should be another post coming your way later this evening.

Monday, 18 February 2013

Dark Angels Analysis - Dreadnoughts, Predators and Vindicators

I've finally finished my Drop Pod, it may not be the nicest looking thing in the world and if I had put more effort into it, maybe give it a couple more washes or by a bit more careful with the weathering it could look nicer. But it's a good enough tabletop standard for me at the minute, I've still got a pack of Long Fangs to finish this week remember. So here's the picture of the Drop Pod:


In other news, 'curses to ye GW!'. I'd better get this Dark Angels analysis finished pretty quickly, due to the teaser for the new Daemons being out, and that's something that I'm going to want to look at, with me being a Daemon player and with them being my Wolves worst match up currently. I also played a game at the Oxford Gaming Club tonight, against a blob Guard army, the Relic. I started to run out of steam towards the end but although I was getting battered in the last 2 turns I would have won had I not failed my 2+ save on my Warlord, as it was it was a Draw.

I did an interview with my opponent for the 40kUk podcast afterwards (as you do) so make sure to check out the next episode with the segment 'War Stories' in it.

But anyway, if I'm going to get this done before the Daemons drop I'll need to go quickly, so on with the generic vehicles!

Friday, 15 February 2013

Dark Angels Analysis - Devastators

I've finally broke my losing steak (not a great start to a tactical post) that I've been on since I won all 3 of my games (that's a little better) at day 1 of Throne of Skulls, between then and Wednesday, I had only won 1 game, and that was against Black Templars. I played 1 games on Thursday, the first against a S6 spam Eldar list, 1,500pts. 2 Squads of Warp Spiders, a Scatter Laser War Walker squadron, 3 Vypers with dual Shurikan Cannons, 3 squads of bikes, Fire Prism and Eldrad in a Wave Serpent with 10 Dire Avengers. Long story short the Manticore went crazy and killed: 1 Fire Prism, 2 War Walkers, a Wave Serpent, 9 Dire Avengers, Eldrad, a Vyper (with a Heavy Flamer) and a Jetbike. 4 objectives, wierd corner deployment.

The second game was against a Draigowing army. Same points level (although we both agreed that Draigowing definitely works better at higher points levels. Draigo, Coteaz, a Dreadknight, Psyfleman Dreadnought, 10 Strikes with a Razorback, a squad of 5 Paladins and a squad of 2 Paladins. Emperor's will, Pitched battle. This was a really close game, I had a Lone Wolf contesting his objective in an everlasting dual with Coteaz, and he had a couple of Paladins on mine. I had First Blood but he had Linebreaker. 

Unfortunately for my opponent Coteaz suffered Perils of the Warp thrice in the game giving me Slay the Warlord. My Guardsmen were charged by the Paladins, and ran, but only a short distance so they were able to rally and my 2 packs of Long Fangs and the Guardsmen were able to pile on the wounds until the Paladins died. So long story short here, my opponent was very unlucky. I do have a bit to say about Draigo though, I did a post on Paladins back when 6th edition just dropped so if that's your thing go and check that out, but I'll do Draigo and I have some things to say about my army again as I'm still learning, so I'll do that at some point.

But anyway, Dark Angel Devastators.

Wednesday, 13 February 2013

Dark Angels Analysis - Whirlwind

I've been pretty busy since my last post. Fluffwise, I'm about half way through Path of the Outcast now, really enjoying it. Paintingwise, I still hate Drop Pods. Not only are they really annoying to assemble, and not only do they fall apart in a stiff breeze, but they are also really irritating to paint. They may not be the largest vehicles in terms of volume, but they have a huge surface area due to having to paint things on the inside. I'm almost done with the first coat of the thing, and I need to have it done by next week really. I've had it for 8 months.

This post would have been out yesterday but the draw for Battlefield Birmingham was made so I spent some time doing background checks as to what I would be up against, and it looks like it'll be Dark Angels, so I'd better get going through this Codex. Whirlwinds today.

Sunday, 10 February 2013

Dark Angels Analysis - Land Speeder Vengeance

Finally I manage to get away from the Fast Attack section, which appears to be jinxed in that I keep having to go back and correcting mistakes that I've made. So it's now time to move onto an easier, the Heavy Support section. Excellent, the promised land where everything is homogeneous between Marine codecies. Oh, what's this Dark Angels Land Speeder Vengeance? Well, better take a look at it:

Monday, 4 February 2013

Dark Angels Analysis - Black Knights

Sorry for the short sabbatical. I've really needed a bit of a break from posting for a couple of days, firstly because I was absolutely shattered due to only getting about 4 hours of sleep in 48 hours, and secondly because some of my posts were getting really sloppy. But anyway, time to round out the Dark Angels Fast Attack section. Black Knights.

Wednesday, 30 January 2013

Dark Angels Analysis - Ravenwing Attack Squadron

Having got about 8 hours sleep over the last 2 nights and with a full day of lectures coming up tomorrow I feel awful. But there's blogging to be done as we come to the penultimate Fast Attack choice. I would write about things that I've been up to, but I haven't done anything.

Anyway. Ravenwing Attack Squadron.