Apologies again for the lack of
content, I have numerous excuses today, so here's an insert into my
own personal life. I've given my Word Bearers a kick start, for
40kuk's Age of Armies, and so have been busy painting like mad for
them. Secondly, I came back up to Sheffield on Friday for Easter, and
thirdly, I've gotten into League of Legends. My name on there is
Roghrax, named after the Champion of Khorne who took more skulls than
he knew what to do with. Add me if you're on. Anyway, forth!
Today I am going to be concluding the
Dark Angels analysis. I realise that I am behind schedule with these
things, and I'd like to begin with Daemons as quickly as possible.
Additionally, when I do get into Chaos Daemons, the format of these
posts will change. I'll still be doing a post for each individual
unit for the most part, but it will take the format of building lists
around that unit. From the GT I have learnt that it's even harder
than I thought to take a unit out of context and analyse it on its
own. So I will be building lists around the unit to give it some
context. It will also take more of a, 'scatttergun' approach, as I
pick on units in a totally random order.
The concluding post is on the Command
Squads.
There are 3 types of command squad, the
standard Command Squad (essentially a Veterans squad), a Deathwing
Command Squad (essentially a Terminator squad) and a Ravenwing
Command Squad (essentially a Black Knight squad).
I'm not going to go into those units
really, merely talk about how they are different and the banners and
other wargear options they can take.
I'll start with the Ravenwing first, as
they have few new options. The first is to take a Narthecium for
30pts, upgrading one biker to an Apothecary. I probably wouldn't go
with this unless you're going for a massive squad. Yes you get FNP up
to S10 which is nice but you're increasing your points cost by 25%
for that. Again, you can swap a Plasma Talon for a Grenade Launcher,
see the Black Knights post for that, although I do think that I
undersold them a little in hindsight (the Black Knights as a whole).
Additionally, you have the option of
swapping your Corvus Hammer for a Blade of Caliban. The comparison is
that the Blade of Caliban has an AP value (3) and is Unwieldy, whilst
the Corvus Hammer Rends and is 5pts cheaper. Corvus Hammer for me no
contest.
Now into the exciting stuff. Banners.
For 15pts you can get the Ravenwing Company banner, which makes all
units essentially better at hit and run, getting out faster and
always passing. Not bad. Next up, the Revered Standard. Close units
re-roll Morale and Pinning and within 6” you get Crusader, which
makes you run and sweep faster. For 25pts I wouldn't bother,
especially with there being better options.
Now, in the Codex it says that you can
take Relic Banners. According to the same £30 book there is no Relic
Banners section in the Codex, so I referred to the FAQ, because
apparently £30 isn't enough to warrant a correct book. After looking
through 2 pages of corrections, I've discovered that apparently I'm
meant to look in Sacred Standards instead. Right (I think I've made
my stance on this clear). I'll come on to Sacred Standards once we've
been through all of the Command Squads, as they can all take them.
Moving onto the standard Command Squad,
essentially this is made up of Veterans, which gives you a clue to my
feelings on these guys (see the Veterans post). The only real
difference between them and the Veterans are some of the wargear
options. +15pts for Feel No Pain is nice, but you're still not
particularly durable, Missile launchers aren't going to care for
example, and with proper barrage use your opponent can pick out your
Apothecary no problem, granted you have a 4+ look out sir but it's
not particularly reliable either. If you want a banner, I'd go for
the Deathwing Command Squad or the Ravenwing Biker Squad, as the
Command Squad itself doesn't really bring anything to the table.
Sure, Deathwing Terminators can do the same job as the Deathwing
Command squad without the Banner, same for Black Knights and the
Ravenwing Command, but there is no reason to take regular Veterans
for Dark Angels except maybe a Plasma Bomb, and you really don't want
to risk your precious Magic Flag doing that do you?
They do have one special banner that no
other unit can take, the Chapter Banner, this does the same as all of
the others (re-roll morale and pinning, alternatively you can take
the Company Banner on these guys and get this for 30pts less), but it
also gives the squad wielding it +1 attack. All for almost 50pts. The
problem with this is that in order to make this unit into any sort of
decent hammer you need to spend a shed-load of points. First
upgrading them, then finding a Land Raider so that they don't get
chewed up and spat out on the way to combat, then you need to find
units to tie up your opponent's shooting so that it doesn't wreck you
the moment you come through your first unit, etc, etc. And all this
time I'm sat here thinking, ''why not just take Deathwing?' There is
nothing that Veterans can do that another unit in the Codex cannot do
better, Command Squad or Elites choice. This includes banner bearing.
Finally, the Deathwing Command Squad,
the most expensive Command Squad that you can take at 220pts. It is
identical in every way (except for it doesn't come with a Sergeant)
to the standard Deathwing Squad. So if for some reason you have
filled up all of the slots that you can with Terminators (with or
without Belial, the former being a strange prospect, the latter just
as much as you should probably take him if this is your
circumstance), you can take a Deathwing Command.
Therefore, the difference is the
inclusion of Banners. Obviously you can take the Revered standard, or
for 25pts more you could get the Deathwing Company Banner. Everyone
within 6” gets Inner Circle – Fearless – and +1 attack, nice.
That's pretty good for its points, and when you're taking lots of
Terminator squads around them that's even better. The only thing that
I really see with that is whether or not you want to clump your guys
up, if your opponent's spread out you could be in trouble, as you're
not really very quick, but in most of the missions your opponent
doesn't have a choice, the Relic, Emperor's Will, Hammer and Anvil
Deployment, Vanguard Strike Deployment, etc.
So, the Command Squad Wide Banners.
Standard of Retribution, 12” Diameter, standard Morale and Pinning
shenanigans, and then everyone gets counter-attack too. That's pretty
good, that's nice in a Deathwing Army specifically, think even harder
about charging your blocks as it's much harder to tie them up when
you're increasing your attacks by 50% when charged. Not too bad a
buy, would probably buy it on Deathwing. It's also the cheapest at
just under 50pts.
The second is the most expensive. The
Banner of Fortitude, almost 90pts, morale and pinning shenanigans,
and everyone within 12” gets Feel No Pain. I actually laughed at
this when I first saw it, near on 100pts for feel no pain within 12”
from a guy that can be sniped out, you're having a laugh, it doesn't
even stack on allies! But then, if you're running a 'Rampage' style
list so to speak, whereby you throw a crap load of targets at your
opponent and dare them to try and take them all down, then this
actually isn't bad, it makes it even harder for your opponent to
shift your targets, and if they're shooting at the squad with this
banner first, well, that's less shots into your other targets. I'd
either stick this on Deathwing deep striking in, or Ravenwing,
speeding up.
Now I'm tempting myself to get a Dark
Angels army, as they're so capable of hurling so many strong targets
upfield, I need to control myself, my wallet's already suffering.
The Standard of Devastation is the
middle man, same as a Librarian, but the most commonly seen (as in,
I've actually seen this used). What it does is it makes all Boltguns
Salvo 2/4. Where I've seen this is in Biker lists, as they're
relentless, and each bike is churning out 4 twin-linked Bolt shots
per turn. In today's torrent obsessed meta in the UK, that is really
nice. As I say, this is for Ravenwing Command Squads, following lots
of squads of Ravenwing Bikers.
So, in conclusion, Deathwing and
Ravenwing Command Squads are good if you're looking for the Banner,
the cheapest special flag is ok on Deathwing, the expensive special
flag may possibly be ok on either depending on your list, and the
flag of Devastation is excellent on Bikers, but remember to build
your list around it.
And that finally concludes the Dark
Angels Analysis, I've thrown my toys out the pram and procrastinated
as much as I can but it's done. I may try a different format for the
Daemons analysis, as I think I mentioned in one of the GT posts, it's
extremely difficult to take a unit out of context and try and do a
good job of breaking it down. So, what I'm probably going to be doing
with Daemons (although I find them a little more exciting than Dark
Angels so you never know) is build a list around each unit in the
Codex, and see how it works, this allows for more of a feel of how
the unit works in the army, and as a Daemon player I'll probably do a
few more practice games to see how they work than I did with Dark
Angels.
Sorry again for the lack of content, I
should be back to regular day scheduling from now on.
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