Something a little different today, I'm
thinking that maybe posting something other than a Dark Angels
analysis will break the sloppiness of my writing, I keep missing
little bits. The latest mistake post wasn't quite as bad as the
previous one, GW releasing a £30 book full of typos didn't help, but
that's not an excuse.
With Battlefield Birmingham coming up
in 2 weeks time I've finally decided to lock down my list, so that I
get familiar with it and how it works together, I already know what
everything does but I don't like last minute changes. So, in this
post I'm going to be going through what I'm taking and why.
1,750pts: Space Wolves and Imperial
Guard
HQ:
Rune Priest (Warlord) w/ Murderous
Hurricane, Jaws of the World Wolf and Runic Armour.
Rune Priest w/ Melta Bombs, Jaws of the
World Wolf and Living Lightning.
Elites:
Lone Wolf w/ Terminator Armour, Thunder
Hammer and Storm Shield.
Lone Wolf w/ Terminator Armour, Thunder
Hammer and Storm Shield.
3 Wolf Guard w/ Terminator Armour,
Storm Bolters, 2 Power Swords and 1 Power Axe.
Troops:
9 Grey Hunters w/ Wolf Standard,
Meltagun and Drop Pod.
7 Grey Hunters w/ Wolf Standard and
Meltagun.
7 Grey Hunters w/ Wolf Standard and
Meltagun.
Fast Attack:
3 Thunderwolf Cavalry w/ 2 Storm
Shields and a Power Fist.
Heavy Support:
6 Long Fangs w/ 5 Missile Launchers.
6 Long Fangs w/ 5 Missile Launchers.
Imperial Guard:
HQ:
Primaris Psyker
Troops:
Veterans Squad w/ Mortar Team
Heavy Support:
Manticore w/ Heavy Flamer
1,749 points.
A few changes to my standard list. The
most notable is probably dropping the Vendetta and the 3rd
pack of Long Fangs. Starting with the Vendetta, the reason for this
is that I'm in the UK, and a lot of our biggest tournaments are
allowing Forge World. I'm not going to make my opinions on this clear
right now but a side effect of this is that players now have access
to a lot of Skyfire and a lot of Interceptor. Against all of the
platforms that people are taking a lone Vendetta doesn't stand a
chance, probably being blown out of the sky before it can do
anything. Points better used elsewhere.
The third Long Fang pack that I usually
take contains 2 Missile Launchers and 2 Lascannons, with the Vendetta
gone I don't have too many Lascannons, and with them being so
expensive I may as well drop the squad, shifting the other missiles
into the other Long Fang packs. You can't rely on Long Fangs in this
edition for heavy shooting like you could in last edition, with the
shift more to torrent of fire due to an increase in infantry, the
presence of Daemons and Necrons and the drop in the number of
vehicles used. You can give them Heavy Bolters but I find that even
then you're not churning out enough shots and you might as well go
for Grey Hunters. I still like having that heavy shooting in case I
do come up against vehicles, but I don't need to spend as much on it.
So, going through the list. 1 thing
that I've found recently is that you really need to be able to get
into your opponent's deployment zone. This is because in many close
games it can rely on a first blood point, and if you don't get it
Linebreaker is probably the best way to cancel it out, you also often
need to be able to contest objectives, especially in games like the
Scouring where one player will start with more points of objectives
than the other (with there being an odd number in play) and again, in
close games like the Emperor's will, where contesting can be
extremely important.
In 1,500pts last month, all I had to do
this was the Vendetta and a single Lone Wolf. In this list I have the
Drop Podding squad, 2 Lone Wolves and a pack of Thunderwolf Cavalry.
The Drop Pod squad is where the cheaper
Rune Priest goes, I've been trying out the 'Jaws Bomb' recently and
I've been really enjoying it, essentially dropping in behind the
enemy army, causing a big distraction and hopefully Jaws-ing some
important stuff.
I've heard cases made that Lone Wolves
are overrated, but what they do really well is survive. They're
fantastic for just walking into your opponent's deployment zone and
are also fantastic for tying up enemy units. The fact that he's a
character is also important, as it often allows him to take less hits
by challenging.
The Thunderwolf Cavalry are one of
those units that are either excellent or appalling for me. In some
games they've just gone through squad after squad, yet on 1 occasion
they charged 5 Chaos Chosen (who were unarmed as far as special close
combat weapons are concerned), lost combat, got chased down and died.
Yet they're another means of getting up in my opponent's face, this
is the first time that they'll be used in a tournament.
I've also found that in order to make
kill points slightly less of a bad mission for me that I needed to
beef up the size of my squads, as the Wolf Guard don't make them
durable enough. Of course in this list one of the Wolf Guard go into
one of the Long Fang packs, as it won't fit in the drop pod. This
also makes them much better at holding objectives. Flyers have been a
problem as they just tend to strafe my objectives until the troops
are gone. But with the larger squad size it makes them a little
harder to budge.
Finally, the Manticore works wonders
for me. It doesn't matter that you have to hide it out of Line of
Sight, as you can just cast prescience upon it. Yes, it's only AP4,
but you can generally get enough hits with the thing to cause some
serious damage. Even if your opponent spreads out you can still cause
them some problems. For example, spreading out a 50 man guard blob to
keep them from taking too much damage, will also mean that its very
likely that at least part of the blob will have to walk through
difficult terrain, slowing you down, and reducing the number of shots
that you get at a certain unit, as man of the guardsmen may be out of
range.
Some notable exclusions from the list. The Guard blob itself actually. The reason for this is simply a lack of models. However, I am working on a Guard army at the minute, although after that I'm still unsure as to whether I will actually use the blob, as it depends on whether they will still be as effective in that meta.
So, there's my list, all comments are
once again welcome, and I should get to the Dark Angels Heavy Support
section in the next couple of days.
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